In Defense of Longevity
I've seen some lists of short RPGs that are best for busy adults, in which many of those adults comment that they no longer have the time for 100-hour RPGs. Their feelings are understandable, since long RPGs can be large time investments, but I have to wonder if they're thinking about them the right way. Let's start by looking at video games as challenges that are meant to be completed, with the goal being to experience as many as possible within one's limited leisure time. From that point of view, if someone could only play two hours a day, a 100-hour RPG would take that person over seven weeks to complete, while a 20-hour RPG would be much more manageable, and could be finished in ten days. But what if we thought of it differently? As fun as completing a game is, it's also the end of your enjoyment of that game, unless you find it engaging enough to play again. As such, the 100-hour RPG would last the aforementioned person seven weeks, while they would get throug