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Showing posts from December, 2022

Shin Megami Tensei V: How Not To Do An Alignment System

While I mostly enjoy Shin Megami Tensei V from a gameplay perspective, its alignment system needs work. To begin with, let's use the Jade Empire series as an example, with its Open Palm and Closed Fist ideologies that the player character, the last Spirit Monk, can follow. Early on, you're shown that your choices have consequences, and when you make a decision that affects your alignment, the game will tell you when you have gained points. It also isn't long before your alignment choices have consequences. In Tien's Landing, one quest requires you to progress far enough toward one alignment, at which point one of two NPCs will teach you a technique depending on your alignment, while another quest is only open to Closed Fist Spirit Monks. Certain gems- equippable items that can boost your stats- are only usable by Spirit Monks of the Open Palm or Closed Fist alignment. The system doesn't realize its full potential , and the ending is solely determined by a decision m

Danganronpa 2: Goodbye Despair As Told By An AI

This is a retelling of Danganronpa 2, as told by AI Dungeon. Again, the bold is the prompt, and everything after that is the AI's creation. You are Hajime Hinata, a new student at Hope's Peak Academy. You've always admired the school, and now, you're finally attending as a first-year student. The last thing you remember is entering the gates of the school. You black out and wake up on the beach of a mysterious island, with a boy named Nagito Komaeda kneeling over you. "N-Nagito?" you ask. "Shh, just relax. You're safe with me." You look around and see that you're on a beach, with the water on one side. A large rock formation is in the distance. "Where are we?" you ask. "A distant part of the island." "How did we get here?" "I carried you here." "Why would you do that?" you ask. "Because I care about you." "But I was just fine on my own!" "You were not," he says. &